Life-sim adventure with Disney and Pixar icons

Life-sim adventure
with Disney and Pixar icons

I spearheaded the visual identity and user interface design, ensuring all creative assets strictly adhered to Disney’s IP guidelines. I led the UI design for major feature updates, including Eyes & Skin Customization, the Shop Renewal, and the debut of the Dream Teams feature.

2026

Video Game

2026

Video Game

2026

Video Game

Key Screens

Eyes & Skin Customization

Players can choose from a variety of pupil styles and skin patterns for their avatars. I designed the visuals for both the eyes and the skin pattern options.

Players can choose from a variety of pupil styles and skin patterns for their avatars. I designed the visuals for both the eyes and the skin pattern options.

Shop Renewal

I collaborated with UX designers to renew the Shop UI based on user research. To optimize the experience, I enlarged item imagery for better visibility and introduced detailed descriptions with curated bundle offerings to drive engagement and cross-item discovery.

I collaborated with UX designers to renew the Shop UI based on user research. To optimize the experience, I enlarged item imagery for better visibility and introduced detailed descriptions with curated bundle offerings to drive engagement and cross-item discovery.

New Feature - Dream Teams

A community-driven feature where players complete group duties together. As the sole UI Artist, I owned the entire design process—from initial concept and wireframing to delivering final, development-ready assets.

A community-driven feature where players complete group duties together. As the sole UI Artist, I owned the entire design process—from initial concept and wireframing to delivering final, development-ready assets.

Icon Guideline

Established comprehensive icon standards and guidelines to ensure a cohesive visual identity across all in-game elements. Additionally, I defined standards for color, typography, and interface layouts to facilitate seamless team communication and a consistent user experience.

Established comprehensive icon standards and guidelines to ensure a cohesive visual identity across all in-game elements. Additionally, I defined standards for color, typography, and interface layouts to facilitate seamless team communication and a consistent user experience.

Icon Guideline

Live area

Icon Guideline

Dense padding

Basic shapes

Square, Circle, Horizontal & Vertical Rectangle

Corner & Stroke

Corner radius: 20

General stroke: 20 | Detailed stroke: 12

Consistency

Do

Maintain a consistent visual style across the icon set.

Maintain a consistent visual style across the icon set.

Corner & Stroke

Don't

Don’t mix filled and outline icons.

Complex shapes

Do

Simplify icons for greater clarity and legibility.

Don't

Don’t use too much detail—keep it clear at smaller sizes.

HUD and UI Elements

Role

Senior UI Artist

Senior UI Artist

Collaborators

Collaborators

Art director: Jonathan Maggio

Art director: Jonathan Maggio

Publisher

Publisher

Gameloft in Montreal

Gameloft in Montreal

Date

Date

2023 – 2026

2023 – 2026

Platform

Platform

Nintendo Switch, PlayStation 4&5, Xbox, Mobile

Nintendo Switch, PlayStation 4&5, Xbox, Mobile

TOOLS

TOOLS

Unity, Adobe Creative Suite, Figma

Unity, Adobe Creative Suite, Figma

Copyright 2026 by Sina Kim

Copyright 2026 by Sina Kim

Copyright 2026 by Sina Kim